package gamesys.games.particlesystem.emitters
{
	/**
	 * @author robertthurston
	 */
	public interface IEmitter
	{
		function get x() : Number;
		function set x(position : Number) : void;
		function get y() : Number;
		function set y(position : Number) : void;
		function get startX() : Number;
		function get startY() : Number;
	}
}
